A Clockwork Brain 2.0 is a collection of brain teaser mini-games with a Victorian Steampunk Mayan theme. Players are guided through 17 (13 free) mini-games by a robot called Sprocket (from the Clockwork Man game series) and assisted by Petbots with special powers (add time to the clock, reduce number of mistakes counted etc) gradually unlocked with leveling up.
Price: Free with in-app purchases
Included in the box: 17 mini-games (13 free, 4 premium) and three game modes (timed, not timed, daily challenges)
Paid Extras: In-app purchases from £1.49 – £39.99 (exclusive premium games and unlimited energy)
Retailer: iOS App Store, Play Store and Windows Store e +:
About Total Eclipse (developer, publisher)
Total Eclipse is small casual game developer studio based in Greece and “was founded in 2004 by self-taught brothers Argiris and Dimitrios Bendilas. With a small core team, great ambition, and worldwide collaborations, we have, so far, managed to design and develop 9 original games.
Our most notable achievement is The Clockwork Man franchise: it includes two Hidden Object/Adventure games (for Windows, Mac & Linux) and an iOS spinoff, “A Clockwork Brain”, a puzzle game that trains the brain while having fun!” Read more on their About us page.
- Target age range: 10+ years
- Target gender: Gender neutral
- Optimized for one handed use, can be played with either or both hands.
- Target audience: Adults interested in casual, mobile mini-puzzle games
- Layout: Collection of mini-games displayed on a carousal.
- Length of game: Indefinite – designed for replay
- Recommended length of play sessions: 2 – 5 minutes
- Rating: Apple 4+, Google: All Ages
- Difficulty settings: Difficulty level automatically adapts to the player’s skill level
Environment & People
Freemium games are generally a cost-effective choice and this is a freemium game with some integrity. There are no banner adds and advertising is done discreetly. To unlock all content with unlimited play is £39.99. A steep price for me, but not unlike many similar games.
Release date: 21 April 2016.
Genre: Freemium brain teaser
Platform: iOS, Android, Windows Mobile
Number of players: Single player
iOS iPhone/iPod touch/iPad (universal app) with at least 512 MB RAM running iOS 7+.
Android Smartphone/tablet with at least 512 MB RAM running Android 4.0+.
Windows Phone Smartphone/tablet/PC (optimized for touchscreens) with at least 512 MB RAM running WP 8.1+.
A Clockwork Brain has been updated and extended into a polished game with a varied and large collection of brain teaser mini-games that looks like a lot of fun with the potential extra benefit of exercising my brain.
My daughter approached me whilst I was playing and asked to have a go as well. We sat and played a few of the mini-games – I was pleasantly surprised how well they scaled to her skill level, but after a few minutes she lost interest. “Want to play another one?”, I asked. “No,” she said, “it isn’t really fun, is it. It’s a good game, but I don’t really enjoy playing it.” Exactly so.
She isn’t the target audience at age five and probably neither am I. I dislike games that give me four goes then ask me to pay or watch an advert to play more and I don’t want to link up through Facebook to unlock modes. I love mini-puzzle games and this is a great collection of 1-minute brain warm-ups, but neither the games nor the package they come wrapped in holds any magnetism for me.
Clockwork Brain caught my attention because it is so well made and looks like it should be fun and stimulating. I wanted to love it, but counting word lengths, completing anagrams, removing blocks to make matching shapes in 60 second bites just to beat my last score just isn’t my idea of fun. It is a lovely game with a quality finish and with 1.5 million downloads and a 4.5/5 stars rating for V1.0, it is obviously popular with many. Recommended for freemium game users looking for a set of straight-forward intellectual mini-challenges.
The review is based on the iOS version of Clockwork Brain 2.0 kindly provided by Total Eclipse and played on an iPad Air. Click to read more about our eco icons and access icons used in this review. This article was first published on 21 April 2016.